Investigating the Old Abbey of the Crimson Monks
The Yellow Rose Monks ask the Faerun Runners (placeholder until we figure out a good name) to investigate attacks along the King's Road near an old stronghold of the Crimson Monks. They think it might be demon cultists and the tunnels below the once proud monastery seem like the obvious spot for them to be coming from. On the way there, they stop at the Cumin Inn, which seems much unchanged. Greeba finds time to explore...the stables...with an old friend, Sgt Stahlen. When they reach the ruins, the area seems deserted. Rather than entering from what was obviously the main entrance, they search around and Eamon discovers a back entrance by a grassy knoll with a very deliberately concealed door. Mac very perceptively notices a trip wire just inside and Eamon, with the help of Blurb's Immovable Rod, is able to jury rig the trap so it won't go off. The party once again ruminates on why none of them have picked up any thieving skills. Inside, they wander the dark, often damp t